Marvel Has CGI Crash Course For New Directors

 

Marvel has been able to make their Cinematic Universe on the shoulders of relatively inexperienced directors. Rather than pluck someone like Michael Bay, Steven Spielberg, Christopher Nolan, or George Miller from whatever they’re working on, they pull indie directors from their second or third movies, and then put them in charge of $150 million pictures.

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How does that work? Clearly, there’s an adjustment period there. You can’t go from shooting a $5 million movie to $150 million without their being one. But how do they handle it. Speaking with Screen Rant, Spider-Man: Homecoming visual effects supervisors Theo Bialek discussed the “crash course” Marvel has in place for new directors.

“That responsibility mostly fell on Janek Sirrs who helped kinda guide him. Obviously, Janek has an enormous amount of experience on Marvel films and visual effects in general. One of the tools that we do is you break down some of the techniques that go into it and the different disciplines that go into it – all the aspects of it. So they get kind of a crash course on how you do these shots. They also quickly learn that in the art of visual effects that everything goes by in an exponential curve. You don’t really see a linear progress on a film – for visual effects it’s very much a lot of overhead, days go so slow and then they ramp up rapidly at the end of the show. So it takes a little while for someone who’s not familiar with it to get comfortable with the idea that you don’t see a lot of progress across all the shots until you sort of figure out the key shots. That was on Janek’s shoulders to explain and get him up to speed.”

Well, whatever they’re doing is certainly working. Some may argue that the CG in the Marvel movies look bad, but when all said and done, they’re usually more than passable. Plus, at the end of the day, they only need to be good enough to hold up the story, which we think they generally do.

This approach has served Marvel Studios well, and has allowed them to maintain creative control of their world, as well as keep a high level of overall quality.

What do you think? Is this the future of filmmaking, or is Marvel Studios the only ones who are able to pull it off so well at this point? Let us know your thoughts down below!

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SOURCE: Screen Rant

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