Orci Departs Sony’s ‘Spider-Man’ Universe, Raises Questions

Transient

I don’t know what their plans are for that franchise. I don’t ever want to say never, but we have to figure out what their scheduling is in terms of when they want each movie. I’ve read probably as much as anyone else. There’s a love for the Sinister Six, the idea of Venom — there’s an idea of Spider-Man’s going to be one of these characters that’s part of our business. He’s such a popular character. Spider-Man’s not going to go away any time soon. When it all happens and how and all that has yet to be determined. I don’t want to say anything about what they should do. I don’t want them to think I’m spilling the beans about something.”

Interesting approach there, Bob. 

 

 

 

These were Roberto Orci’s comments upon the news breaking that he was no longer involved with any of the upcoming Spidey-related films for Sony. He had previously been attached to co-write the third film, as he had the second one, alongside Alex Kurtzman for the rebooted franchise. What’s interesting here is that he chose to sort of pull back the curtain a bit and reveal that Sony- while it’s been talking up a storm for the past year about building a big cinematic universe around Spider-Man- actually doesn’t seem to fully have a cohesive plan just yet.

In short: He could’ve simply said, “Hey guys. Yeah, I’ve got Star Trek III on my plate right now so I have to step away from Spider-Man. But stay tuned, cause the franchise is in great hands!” Regardless of whether or not it was true, it would’ve been an acceptable, believable statement to make. By, instead, saying that they don’t have a schedule yet, that they like “the idea” of Venom (i.e. they don’t know what to do with him yet), and that the only thing that’s clear right now is that Spidey is a big part of Sony’s business plan right now…he paints a shaky picture of what he’s leaving behind. 

I don’t know about you, but this all just sounds like Sony just intends to use Spider-Man as an ATM machine right now, with no real strong creative way to actually pull off the ambitious plans they’ve been eluding to for quite some time. 

SOURCE: IGN

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