-->

– by Joseph Jammer Medina

Pixar Animation Studios announced its first-ever VR experience this morning at Oculus Connect, the fourth annual developer conference in San Jose, Calif. Directed by Ross Haldane Stevenson and produced by Academy Award-winner Marc Sondheimer, “Coco VR” is a co-production from Disney and Pixar and Oculus with VR creative development and execution by Magnopus. Supervising technical director John Halstead spearheaded the technical efforts for Pixar.

RELATED: 10 Things We Learned About Coco From Our Visit To Pixar

Coco VR” allows people to explore the worlds of Coco with their friends. The next-level social VR Experience will be available on Oculus Rift November 15 and Samsung Gear VR November 22, the day of the film’s U.S. release. The experience will be available for a sneak peek at the following events and locations:

  • Día de los Muertos festivals in Los Angeles, New York City, Houston, Phoenix, Dallas, San Antonio, Oakland and Chicago beginning Oct. 28
  • Camp Flog Gnaw Music Festival in Los Angeles on Oct. 28-29
  • Select Disney Stores and movie theaters nationwide through Nov. 22.

Coco hits theaters on November 22, 2017!

Don’t forget to share this post on your Facebook wall and with your Twitter followers! Just hit the buttons on the top of this page.

SOURCE: Disney

  • Kindofabigdeal

    Is this expected to be a hit?

Joseph Jammer Medina is an author, podcaster, and editor-in-chief of LRM. A graduate of Chapman University's Dodge College of Film and Television, Jammer's always had a craving for stories. From movies, television, and web content to books, anime, and manga, he's always been something of a story junkie.