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– by Joseph Jammer Medina

We’ve had Pokemon: Detective Pikachu hit theaters, and still we are waiting for the first big unquestioned hit for video game adaptations. Try as we might, Hollywood just can’t seem to make anything that grosses north of $500 million, and when you’re making movies for $150 million, that becomes a bit of a problem. However, when you have a cinematic franchise like Metal Gear Solid, you have something that could ultimately work.

The franchise has been around since 1987, but it really hit it big with Metal Gear Solid, whose opening played out more like a blockbuster action film than a standard video game of the era. Ever since then, fans have waited to see just how this thing would be executed on the big screen.

We’ve known that Kong: Skull Island director Jordan Vogt-Roberts has been on the case for a bit, and have been eagerly awaiting what his vision would look like. Well, now we have a bit of an update. Vogt-Roberts started his series of tweets by comparing shots and concept pieces from the Black Widow trailer to the Metal Gear series, not as a slight against the MCU, but as sort of an analysis on how art can inspire art.

RELATED – Oscar Isaac Is Down to Play Snake In The Metal Gear Solid Movie

Also, the filmmaker is undoubtedly upping his street cred with the property with his specific and obscure references, but that’s besides the point. It all culminated in a random update on his Metal Gear Solid adaptation.

“BONUS IF YOU MADE IT TO THE END: I’m sorry can’t update you on the MGS film more regularly… but:

-We just turned in a new draft. It’s full Kojima-quirk and full Military surrealism. I won’t say more 🤫

-I’m hoping to meet a specific actor very soon 🙂

-Let’s make this movie!”

So, from what Vogt-Roberts has said, we can expect the Hideo Kojima weirdness to be present in full-force as well as the textbook military surrealism of the games.

This is gold, because I remember back in the early 2000s thinking that the only way it could make it to the big screen was if that stuff was stripped away. You need only look at the recent Death Stranding to know that Kojima likes throwing weird stuff into games, so it’s great to hear that quirkiness won’t be lost in adaptation.

Also, who do you think Vogt-Roberts will be meeting? Will it be someone they have in mind for Solid Snake, and if so…who can it be? Let us know your thoughts in the comments down below!

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SOURCE: Jordan Vogt-Roberts

Joseph Jammer Medina is an author, podcaster, and editor-in-chief of LRM. A graduate of Chapman University's Dodge College of Film and Television, Jammer's always had a craving for stories. From movies, television, and web content to books, anime, and manga, he's always been something of a story junkie.