Pacific Rim 2: Guillermo Del Toro On How Much Influence He Had On The Film

Guillermo del Toro is a genuinely frustrating filmmaker to follow. He’s involved with about half a dozen or more projects at any given moment, and more often than not, he ends up either dropping out or prolonging the development process for a ridiculously long amount of time.

One example of a film that he was involved with for a long time before hopping out was Pacific Rim Uprising, the sequel to his very own Pacific Rim. But with Steven S. DeKnight taking the reins of this sequel, we can’t help but wonder how involved the filmmaker was in the sequel.

RELATED – Pacific Rim Uprising: Check Out The Tokyo Comic-Con Reel!

Speaking with KCRW, del Toro opened up about his involvement, saying:

“I prepped my version of Pacific Rim 2. I developed the screenplay, I storyboarded the creatures and the robots on that, and then that suspension of six months … I left, and helped select the new director, and that’s about it.”

So from the sound of it, his work was all done on the front end of the project, not so much through the middle or back-end. Given that he’s been busy working on the critically-acclaimed The Shape of Water, it makes sense this would be the case, and it’s hard to tell how much was changed from the point where he dropped the film, and DeKnight picked it up.

However, on a personal level, from the look of the sequel, I’d say this is a good thing, as it looks to be a much more enjoyable ride than its predecessor — though I know that’s not the only opinion floating out there.

Pacific Rim Uprising hits theaters on March 23, 2018.

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SOURCE: KCRW (via CinemaBlend)

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Joseph Jammer Medina

Joseph Jammer Medina is an author, podcaster, and contributor at LRM Online. A graduate of Chapman University's Dodge College of Film and Television, Jammer's always had a craving for stories. From movies, television, and web content to books, anime, and manga, he's always been something of a story junkie.

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