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– by Seth McDonald

While they’re both fighting games, both still have a substantial fan base, and both received atrocious big screen adpatations, the franchises of Street Fighter and Mortal Kombat are very different. Street Fighter II once ruled the arcades in the pre-internet world, until one day, when kids like me walked into the arcade ready to unless some hadokens and sonic booms were surprised to find a new game to play.

The game had fancy new digitized sprites in place of Street Fighter‘s more cartoony graphics, it was also far more brutal than Street Fighter with the aspect of fatalities. Even with their differences, the popularity of both games had most of us thinking that one day, we would receive some sort of crossover between the two. That still hasn’t happened but now we know why as Street Fighter producing veteran, Yoshinori Ono, revealed what the issue was while speaking with Eurogamer. You can check out what he had to say below.

“It’s true that a proposal for a Street Fighter character in Mortal Kombat was rejected by Capcom. But it wasn’t me personally! There were many people at the company that felt that it wasn’t a good fit for our characters. I actually met Ed at the Brazil game show and spoke to him personally about it. So it’s true – but I didn’t make the decision!”

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The worlds are indeed very different, and I see why Capcom declined, it would be like a Disney character entering the world of Rick and Morty. That doesn’t mean I don’t want a crossover. I think it could work, but a few changes would have to be made, perhaps a middle ground could be found somewhere down the road.

Would you like to see a crossover between these two gaming franchises? Let us know in the comments down below!

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Source: Eurogamer