Yesterday saw the debut gameplay footage of Halo: Infinite. Developers 343 also revealed that Halo: Infinite represents the next 10 years of Halo. That means that rather than having a Halo 7 pop up in a few years, 343 will be developing new content and upgrades for Halo: Infinite for the next decade. Not only is this move smart from a financial standpoint, it’s also perfect marketing for Xbox Game Pass.
Many games stick with this updating and adding content approach as opposed to shipping a brand new game. It helps to drive down development costs with smaller pieces of content coming out piecemeal over the games lifetime. 343 have also said that some of these developments will be upgrades to the visuals of the game, probably as Xbox One phases out and gamers move over to the Series X. Halo, like all Xbox first party games will be available on Game Pass. This means unlike most titles considered GAAS (Games As A Service) there will be no additional costs for DLC other than maintaining your Game Pass subscription.
343 Studio head Chris Lee told IGN,
“We want Infinite to grow over time, versus going to those numbered titles and having all that segmentation that we had before. It’s really about creating Halo: Infinite as the start of the next ten years for Halo and then building that as we go with our fans and community.”
With yesterday’s other announcement that Destiny 2‘s next content is also going to be on Game Pass, I’m a happy subscriber. That’s two massive GAAS games I don’t need to buy new content for. Of course, that’s exactly the point of Game Pass and exactly where Microsoft is aiming at with the market share.
As for Halo: Infinite itself, check out the eight minutes of gameplay footage below. The most important thing to note about Halo: Infinite is that it’s now open world. That open world aspect (first time in a Halo game) certainly lends itself to the idea of a GAAS game.
The story of Halo: Infinite isn’t that easy to guess off hand. The villains shown in this gameplay trailer The Banished, I’ll guess are only a first step to greater threats. Cortana’s ‘Created’ faction is still out there and likely a bigger threat than The Banished. However, the Created are not very fun to fight, and the Covenant always was. Bringing in The Banished as the canon fodder in Halo: Infinite is therefore pretty smart.
What do you think of the news Halo: Infinite represents the next 10 years of Halo, plus that gameplay footage? The usual place below, or on Discord, let us know.
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