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– by Joseph Jammer Medina

It’s no secret that the latest Star Wars game from EA, Star Wars: Battlefront II has had some controversy. Hell, even the first Star Wars: Battlefront game was a disappointing experience for everybody. But in the minds of many gamers, Battlefront II was the epitome of corporate greed.

If you have yet to hear any of the controversy, our own Cam Clark has covered it extensively in the past, but I’ll do my best to sum it up in a couple sentences. The game focused too much on micro-transactions and play-to-win mechanics, meaning they penalized players too much for not paying. Rather than have reasonable progression, they clearly slanted things so that it’s far too tempting to pay a few extra bucks for that upgrade, and too much of a grind to work for it.

So what does this means for Disney’s relationship with EA? Will they continue on this path, correcting things go? After all, EA did freely snag the license to develop and publish games in the franchise back in 2013.

According to Cinelinx, Lucasfilm is upset with this, and is also upset with the lack of Star Wars games coming in the near future, and are looking for other options. They have apparently had discussions with EA, pretty much chastising them for these problems, and they’ve reportedly reached out to other big companies like Ubisoft and Activision about making Star Wars games.

Now, what about the license deal? The outlet isn’t entirely sure, but it sounds like there’s an addendum that allows Disney to pull said license if they aren’t happy with certain standards or conditions.

What do you think of this? Should Disney pull and run from EA? Let us know your thoughts down below!

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SOURCE: Cinelinx

  • RadicalAgnostic

    Same thing will probably happen wherever they go. Microtransactions are probably here to stay until players wise up and stop paying. Until then there isn’t any incentive to move away from MT.

    • Brafdorf

      Microtransactions can be done right.
      EAs system was the lowest of low tied into a pay to win system

      • Victor Roa

        rocket league has 8 to 12 people working on it, so microtransaction would work for them. EA has over 20 studios and the executives give themselves bonuses every holiday season because they closed another studio, and I’d imagine Trip Hawkins is giving himself a bonus for saying Loot Boxes.

        • Weresmurf

          MT’s can work, when they’re one of two things. If the game itself is free, the dev should feel free to do as they wish with Microtransactions as that’s the life blood of how the game is kept going.

          If the game is full price, or semi priced, the MT’s should realistically only be for superficial things that do not impact the game in any way, shape or form if the dev insists on having them in game. If the transactions inhibit or unbalance the game in any way, they can fuck right off.

    • Kronx

      Blizzard Activision made $4 billion last year from microtransactions. That’s why I’m embracing necrogaming. GOG/Steam always have old games cheap.

  • Victor Roa

    EA is basically squating the Star Wars brand because they don’t know how to sell the most popular franchise of all time. Right now, I’d kill for another pod racer game with N64 graphics.

    • Weresmurf

      I’d like some sort of ‘thinking outside the square’ Starwars based game. A ‘games’ style Star Wars game? I’d be down for that. Ewok tossing? Pod Racing? Bantha fighting? Sarlac pit jumping!

      Hell I dunno, just ANYTHING except another goddamn EA game.

      • Victor Roa

        Well, the advantage of thinking outside the box is….. star wars has it’s own graphics and sound effects, the problem is EA is spending waaaaayyyyy too much time and money redoing the same graphics and sound.

  • Angry Customer #100

    They should’ve never made an exclusive deal with any company for Star Wars games especially not EA….I hope we get some single player games out of this if they do indeed pull the exclusive license, the possibilities of good Star Wars games are limitless if we get some decent companies working on it.

  • Doug

    Maybe they shouldn’t have been so eager to close LucasArts and the games they had in the pipeline.

    Do yourself a favor and buy old star wars games at good old games- they’re cheap and amazing.

  • Lenin1959

    The first two Battlefront games wer pretty good. But those were released back in 2004/5. Not sure about these new name stealing loot crate games – I won’t touch them.

    • Weresmurf

      You pretty much nailed it with ‘loot crate games’.

  • Atirus

    Good. That is all I have to say about that.

  • Nay sayer!

    Reached out to Ubisoft and Activision? That’s out of the frying pan and into the fire. Give it to smaller developers and watch them go to town on the franchise. I’m happy though as EA were a terrible choice in the first place. Any of the big 3 are. They will make one game and just drag it out with MTs and lootboxes and all that shit. It’s better if they relaunched Lucasarts games again. What I’d love is one big ass rogue squadron type game, a new but more open and free moving KotOR game (no turn based pish) and some random single player games like Jedi Knights or Jedi Academy, which were the last 2 decent sw games

  • agooseontheloose

    Restart Lucas Arts man!! Don’t give it Ubisoft or Activision.

  • Kronx

    You can apply the Star Wars brand to any type of game and have a winner in the right hands.

    Personally, I’d love to see a take on Dungeon Keeper, where you design your own Death Star in a bid to keep the heroes from rescuing Leia.

    Or maybe a Mass Effect stlye FPS RPG with a more detailed space exploration side to it.

    Or a Hitman Go game for phones where you’re Vader killing Jedi

    So many possibilities…

  • Kingsley Baconhausen

    They should go with Bethesda. Criticisms of Fallout 4 aside, no one does immersive, world building games like Bethesda, and thats the kind of Star Wars game I’ve been waiting for.

    Alternately, Ubi just proved they could blatantly rip off the mechanics of every successful third person action game of the last decade and make a pretty fun product with Assassin’s Creed Origins. Lets face it, thats what we want; a game that has comfortable, proven mechanic but take place in the Star Wars universe. Assassin’s Creed-Arkham-Metal Gear-Shadow of the Jedi? Yes please.

Joseph Jammer Medina is an author, podcaster, and editor-in-chief of LRM. A graduate of Chapman University's Dodge College of Film and Television, Jammer's always had a craving for stories. From movies, television, and web content to books, anime, and manga, he's always been something of a story junkie.