EXCLUSIVE: Thor: Ragnarok VFX Supervisor On The Difference In Visual Effects From Iron Man To Today

EXCLUSIVE: It’s no secret that today’s Marvel Studios productions are big budget affairs. There are a lot of special effects done on set, and probably a lot more visual effects done in post-production. Such is the reality of today’s movie landscape. But is this really true, or is it simply because we’re more cognizant now of those visuals than ever before?

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Speaking with our own Gig Patta, Thor: Ragnarok VFX supervisor Jake Morrison — who also worked on Thor and Ant-Man — discussed the leaps and bounds the studio has made when it comes to these visuals.

“If you go back to the first Iron Man picture, it’s a very grounded piece. There are real sets. There are real locations. They were out in the desert to do some of the set pieces there. They even had a mansion set. Those are things you can literally reach out and touch. There are practical locations.

The effect in that picture were the suits. That’s literally the visual effects. You can trace one after another, these pictures get more and more ambitious. And less grounded in locations in the sense that they care less to find something that had already been built. It’s much more about on what you can do. I’m sure the fact is that box office proved to significantly give Marvel the ability to dream big.

The interesting thing that having to work with them for so long—they are absolutely unencumbered by the practicalities of the shoot. It’s in the sense that if they can think of something cool and we will do it.”

Of course, this brings up the question of whether or not that ability to dream big is one that Marvel Studios should indulge in with each film. Is it perhaps a good thing to be limited by the realistic landscapes around you, or is it important to be able to transliterate something from the director’s imagination to the big screen?

As we’ve seen in movies like Thor: Ragnarok and Black Panther, it certainly doesn’t have a negative effect on the stories being told, but there’s an argument to be made that it takes away from the tangible nature of the films.

What do you think? Is it a bad thing that Marvel Studios is able to make whatever they want in VFX? Let us know down below!

Be sure to stay tuned later this week for our full interview with Jake Morrison!

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